

The Novalith cannon, Kosturas cannon and Deliverance engine have no real equivalent in EVE, but I'm not sure how you'd put them in and if would even be a good idea.

Broadcast nodes are like the TCU's in a way, Trade stations I suppose would be the custom offices, refineries are incorporated into POSses and stations. Phase jump inhibitors maybe, making it last longer before a ship reaches warp, although cyno jammers could be considered Phase jump inhibitors. Granted the Sins starbases are a little cooler than just a big bubble surrounding a stick with other stuff floating about. Titans, Capitals, Starbases, Ships are all already in the game. Well one can wonder what isn't in EVE already that is in Sins.
